
Patrol
A downloadable game
Hi there,
I'm a solo dev working on a Modern Warfare RTS with procedural generated maps.
You command a forward operating base deep in enemy territory, badly outnumbered. The campaign is an intel chain: raid a compound, take the high-value target alive, and get him home while everything they have left hunts the vehicle carrying him. Kill him instead and the trail goes cold — heat rises either way, and heat only climbs.
For the available play test, it's a single mission which you can play on different difficulty levels at either day or night. Night gives you the opportunity to surprise the enemy.
Play test is about 5-10 minutes for a single play through, but I have multiple difficulties and nigh/day modes.
I'm hoping for feedback on whether folks find the mission and mechanics fun. I have more advanced builds than this playtest if folks are interested in providing additional feedback on the gameplay.
| Published | 7 days ago |
| Status | Prototype |
| Author | remosewa |
| Tags | 3D, Real time strategy, War |
| Content | No generative AI was used |




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